Crystal Void v0.1.5 - Curving Pause Screen
Crystal Void » Devlog
Another busy few days! Excited to get this update into your hands. It adds a few nice items, and lays the ground work for even more stuff coming soon.
Additions
- Pause button - Defaults to Start on a controller, or Backspace on the keyboard
- Tracking Bullets - Your bullets (and the enemy's) now have tracking systems, and will try to curve towards the nearest opponent. Luckily, yours gets better over time. The enemy doesn't get that lucky. Yet.
- Weapon Stats HUD - The UI now has a bar on the left showing key weapon stats. Now you know what's getting better when you pick up those upgrades.
Changes
- More key bindings exposed, including keyboard mappings if you really want to try and play it that way.
Files
crystal-void-windows64.zip 86 MB
Version 0.1.5+20200711.1905 Jul 12, 2020
crystal-void-macos.zip 95 MB
Version 0.1.5+20200711.1907 Jul 12, 2020
crystal-void-linux.zip 101 MB
Version 0.1.5+20200711.1909 Jul 12, 2020
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Crystal Void
Crystal Quest meets Scanner Sombre...
Status | In development |
Author | Utoxin |
Genre | Shooter |
Tags | 2D, Arcade, Retro, Shoot 'Em Up, Twin Stick Shooter, Unity, upgrades |
Languages | English |
Accessibility | Configurable controls |
More posts
- Crystal Void v0.3.0 - Godot Port Complete At Last54 days ago
- Crystal Void v0.2.0 - ProcGenesisAug 05, 2021
- Crystal Void v0.1.10 - Conduct UnbecomingFeb 04, 2021
- Crystal Void v0.1.9 - PolishingJan 15, 2021
- Crystal Void v0.1.8 - The Great RefactoringOct 01, 2020
- Crystal Void v0.1.7 - Upgrades!Jul 30, 2020
- Lighting Bug DiscoveredJul 18, 2020
- Crystal Void v0.1.6 - Lights, Shadows, and BugsJul 17, 2020
- Crystal Void v0.1.4 Released - Audio Settings!Jul 09, 2020
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